AI Insights · Timothy · September 2025
Performance of Top 5 io Games in South America, Q3 2025
Explore the trends in downloads, revenue, and active users for the top 5 io games on a unified platform in South America during Q3 2025, based on Sensor Tower data.
The third quarter of 2025 witnessed intriguing trends in the performance of the top 5 io games on a unified platform in South America, as reported by Sensor Tower.
Snake.io - Fun Snake .io Games saw a consistent weekly revenue, peaking at around $784 in early August. The game experienced a significant fluctuation in weekly downloads, with a high of 401K in late July before dropping to 287K by the end of September. Active users showed a slight decline, starting at 1.8M and ending the quarter at approximately 1.7M.
Snake Clash! experienced a peak in weekly revenue of $1.2K in mid-August. Downloads decreased from 288K to 197K over the quarter, while active users also declined from 1.5M to 1.3M.
Paper.io 2 showed a stable revenue trend, reaching about $940 in early September. Downloads fluctuated slightly, closing at 183K. Active users started the quarter at 1.8M, declining to 1.4M by the end of September.
Ocean Domination - Fish.IO had a modest revenue increase, peaking at $29 in late September. Downloads surged from 98K to 335K mid-quarter, and active users grew significantly from 130K to 486K.
Ocean Club-Fish Fight did not generate revenue but saw impressive download growth, with a high of 241K in late August. Active users increased from 138K to over 500K in early September before stabilizing at 405K.
These insights highlight the dynamic nature of the mobile gaming market in South America. For more detailed analysis and insights, visit Sensor Tower.